TOP > Brawlers > Dynamike – Brawl Stars Guide, Tips, & How to Use
June 19, 2017

Brawl Stars Dynamike doesn’t have to chase opposing Brawlers. All he needs to is hide and throws the dynamites. Learn more about Brawl Star’s Dynamike here!

What’s up guys, Itchy Monkey here dropping in for Wonderwall to do Brawl Stars Dynamike Guide, Tips, & How to Use. Dynamike is a common Brawler together with Shelly, Brock, Colt, El Primo, and Jessie.

 brawl stars dynamike
Rarity Common
Type Ranged
HP 700
Attack/ Super 180 per dynamite stick / 500 on detonation
Speed 650
Primary Attack Short Fuse – Dynamike throws two lit dynamite sticks. The walls will be destroyed as well with this attack.
Super: Big Barrel o’ Boom – A whole bunch of dynamite blows everything. If the enemy is not killed, he’ll be knocked back.
Star Power: Dyna-Jump – Dynamike can now jump over walls, to safety, or for offense by using the blast of his attack and super.

Don’t underestimate this old gramps, he can still blow up a mountain! This is based on his intro video from Brawl Stars. To be honest, before his buff I never really used him much. His ATK, Short Fuse, can deal 180 DMG or 360 if both dynamite hits. With his HP at 700, I find him really squishy too. But after those two buffs for his Short Fuse and Big Barrel o’ Boom (his super), he is now fun to use. At 180 each or 360 ATK in total, he can easily cut down another Brawler’s HP. A good help in both Smash & Grab and Bounty. I know he’s also popular during Heist. And yes, I tried him in Showdown too! I’ll let you know below. Read on.

Brawl Stars Dynamike Analysis – Guide & Tips

With his type of attacks that throw dynamites, he is usually compared to Barley. Trust me, the only thing that they have in common is their health, ATK range, and ATK radius. If you want to go more in-depth about the two, you can check our Barley vs Dynamike article.

Dynamike throws two sticks of dynamites. Each one deals 180 DMG and if you’re good in aiming and anticipating your opponent’s moves, you can go as much as 360 DMG for both. He has an attack radius that you can use in aiming. Whoever is inside of it once the dynamites lands will get the damage. Sort of a circular AoE (area-of-effect) damage. He is a support unit, so he usually hides under the bushes and moves if necessary. You don’t want him to charge in action with his 700 HP anyway.
Big Barrel o’ Boom have 500 DMG within its radius. If you can compare its radius against Barley’s Last Call, it is smaller. But Dynamike’s super can destroy the wall protecting the safe and Barley can’t.

When to use Big Barrel o’ Boom

The best way to use Dynamike’s super is to fill its radius with Brawlers. As you can see in the GIF above, iChase tried to hit two Brawlers, Jessie and Dynamike. Sadly, Jessie kept on moving and only Dynamike got hit. During Heist event, this Big Barrel o’ Boom is really useful. Use it to break down the wall guarding the safe. Yes, don’t aim at the safe first but try to destroy the wall first. This will help your teammates deal some damage too.

Dynamike’s Dyna-Jump

With this new passive ability unlock, Dynamike can now easily reach his opponent by making himself jump. He can do this by using his dynamites on the ground to propel himself up. He can use this new found ability to getaway from trouble or for offense purposes.
* Note: Gif image is from PowerBang.

Dynamike’s Range

Dynamike and Barley are head to head in terms of their regular attacks. The radius and the range are completely the same. The difference is their ammo. Dynamike shoots dynamites that deal 180 to 360 DMG right off the bat. Barley, on the other hand, deals 120 DMG per second.
Now you can see why Barley is a Rare Brawler. He has definitely a wider radius than Dynamike’s super. Dynamike still has that quick and explosive damage of 500. Barley retains 120 DMG per second but on a wider scale. This will ensure that foes staying within the range get their HP depleted.

Dynamike and Events

After his two buffs, Dynamike is getting well rounded as a support unit that can deal an explosive, literally explosive attacks. In Smash & Grab events, he can help the team by hiding and trying to keep Brawlers away from the mine. He can also support whoever tanker the team has. As you know, this event is all about getting the most gems and keeping it for 16 seconds. His now OP dynamites can go both offense and defense. He can support the tank charging in for the kill or help clear the mine.

During the Bounty event, Dynamike still has that support role. You can use his dynamite throwing skills when things get heated in the map. This is when the opposing Brawlers team up to kill one of your buddies, you can help out by throwing a couple of dynamites to disperse. If you have your Super handy, why don’t you throw that instead and hope for a kill.

Heist is let us say, the home court advantage of Dynamike (and Barley). He shines on both offense and defense. On offense, he can easily throw those dynamites on top of the wall. If he has his super ready, he can break it down. This will make it easy for his teammates to infiltrate. On defense, he can ward off incoming robbers by anticipating where they will go.

Finally, Showdown event. To be honest, I am quite surprised at how good Dynamike is in this event. All you need to do is to keep your distance away from Brawlers. He is quite a weakling in close combat. Get power-ups as much as you can while keeping an eye out. Once you’re already satisfied with his strength, go find a bush to hide in. When a Brawler gets near, throw your dynamite. If you need to run, don’t throw his dynamites towards your foe but instead, throw it in the current spot of Dynamike. Why? Your opponent is chasing you, the dynamite needs time before it explodes. It’s the perfect timing to do damage and get away.

Overall Score for Dynamike

Dynamike is a fun Brawler to use. If you’re not comfortable using a support unit with just 700 HP and always staying at the back, he is not for you. Try to familiarize yourself with his kind of strategy, range, and the timing of his dynamites. You should also learn to anticipate where the foe will move next. This will utilize both of his dynamites to deal 360 DMG.

Dynamike Updates:

  • On October 5 balance changes, the team cut back Dynamike’s Super DMG to 500.
  • The September 12, 2017 Balance Changes made Dynamike’s HP higher to 700 from 600.
  • On August 16, 2017, Dynamike’s damage per stick is increased from 160 to 180. His Super’s damage is increased from 500 to 540.
    • Also, dynamites and bomb deploy faster at 1.4s from 1.5s
  • On the June 27, 2017 Balance update, Dynamike’s Super has increased in damage – from 500 to 600.
  • As of the June 2017 Balance update, Dynamike’s attack is increased from 120 to 160.
  • Dynamike is one of the first brawlers in Brawl Stars.

Do you have any tips on how to use Brawl Stars Dynamike plus other comments? Let us know in the comments below!

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